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Pcsx2 cheat converter
Pcsx2 cheat converter











pcsx2 cheat converter pcsx2 cheat converter

PS: If the address would change if I changed party members or weapons then I'll leave this one be, but I'd love to be able to have this cheat converted for the final table. PCSX2 Cheats Category stats: FILES: 144 VIEWS: 355,585 DOWNLOADS: 14,851 SIZE: 387.87 KB Sort files by: King of Colosseum: Zero-One Disc Game Save Description: 100 Completed Filesize: 267.40 KB Added: Tue. Here's the code in question (I don't remember the author of the code if someone could tell me I'd love to credit them.) I think there may be a step I'm missing and I'd love any advice anyone may have.

pcsx2 cheat converter

So I tried the method again and once I got the address list down to a reasonable number I began looking through the address list using the cheat code's address line for reference but couldn't find the address. The problem comes in where I have no clue how to identify what the value type is. The cheat in question is a cheat that maxes out weapon exp (not attributes) I tried searching for the addresses via "scan with unknown initial value" (because it's a meter not a number) then "scan with increased value" after one battle to try and narrow it down, then "Scan unchanged value" after that before getting into another battle to weed out the address values at passively change while the game is idle, then scan increased value after another battle rinse and repeat. Is it possible to convert the address line in a PCSX2 cheat code to an address in Cheat Engine? And if so would it have the same effect if I changed the value? I would use the pnach system but I like having more control over stuff, and I'm trying to build a more comprehensive cheat table for future players of Rogue Galaxy (NTSC version).













Pcsx2 cheat converter