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Cyclops upgrades subnautica
Cyclops upgrades subnautica












cyclops upgrades subnautica cyclops upgrades subnautica

The Prawn Suit has four slots for Upgrade Modules as well as two purple-colored slots specifically for arm upgrades. Upgrade Modules for the Prawn Suit are placed in a panel on its top left. Up to four Upgrade Modules can be applied at once. Upgrade Modules to the Seamoth are placed in a panel on the Seamoth's left side. Six Upgrade Modules can be applied at once. Upgrade Modules for the Cyclops can be placed in the upgrade console found in the engine room of the Cyclops. In those cases, the base-level module is crafted at the mini-fabricators described above, but then improved individually at the Modification Station (not to be confused with the Vehicle Upgrade Console mentioned above). Note that a few upgrades are compatible with both the Seamoth and the Prawn Suit, and both the Seamoth, Prawn, and Cyclops Depth Modules are themselves upgradeable. Upgrade Modules for the Cyclops are crafted at the mini-fabricator in the Cyclops' engine room, Upgrade Modules for the Seamoth and Prawn Suit are crafted at the mini-fabricator in the Vehicle Upgrade Console (formerly referred to as the Vehicle Modification Station), and Upgrade Modules for the Scanner Room are crafted at the mini-fabricator in the Scanner Room. I usually use the Cyclops on the very last part of the playthrough, i just get the stuff i cannot down there (lubricant, rubber etc) and mine everything i find on the way so by the time i get to the ILZ, i got enough resources for a medium base if i so wish, but if i do not, i still can make it to the ******************* in my prawn to get the ion battery/cell blueprints then proceed to the **************.Upgrade Modules are software drives that improve the Cyclops, Seamoth, Prawn Suit, and Scanner Room. I couldnt find a good use for the thermal module because by the time i could properly use it, Ion cells are available and those last for very long. Double set of decoys depending on how much silver i can spare. Always have a full set of spare cells for energy and at least 2 cell chargers in my main base with enough resources to contruct a small base with one cell charger on the ship itself. Rest if i have room for as many small lockers as possibleįor supplies, i usually save up all the Nutrient blocks and store a lot of live fish, have a lot of salt and coral stored for water (or if i played for long enough i already have tons of water from the purification system). Instead, i fill the sides of the top level usually with: I dont really use the bottom compartments other than for temporary storage, the room isnt too generous.














Cyclops upgrades subnautica